BitMap Graphics
Are stored by individual pixels, remember the colour of every individual pixel
* Fixed Resolution, can't be changed on printers etc
* Remembers only the colour of pixel, no layers, objects, moving etc
* can edit individual pixels
* saves the whole screen of the image, even if blank
Vector Graphics
stored as a list of objects and their attributes - e.g. shape, x and y co-ordinates, line thickness, colour
* Resolution Independant, can vary to suit max available on printer
* can't edit individual pixels
* can build up layers of objects, greater flexibility
* can edit individual objects
Effects on Graphic Memory Requirements
adding more to an image???
Bitmap - none, already storing the colour of every pixel
Vector - increases, more objects to store requires more memory
Tuesday, 30 August 2011
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